This is where you come when you want to challenge the best. You had better be ready because our leaders are all well versed in their respective types! If you manage to win fabulous riches await! Good luck challenger!
And here we are again! Another week and another KYM! Following our trend of normal-type pokemon, this week will showcase a great and strong pokemon: Exploud!
Exploud @ Choice Specs
EVs: 4 HP / 252 SpA / 252 Spe
- Flamethrower / Fire Blast / Overheat
- Focus Blast
Now Exploud’s stats may not be the most spectacular, but it’s his moves that give him a huge edge! Boomburst is a disgustingly powerful STAB move and is reinforced by his ability: Scrappy. This lets him nail those ghosts who think they can come in and block his strongest move. The rest of his moves are mainly for coverage, Flamethrower for steels, Focus Blast for rocks, steels and darks, and Surf for a multitude of mons. Even with his coverage, Boomburst will almost always do more, even if it’s not super-effective!
Modest nature and Choice Specs are given to maximize his power, while his EVs are very standard. Don’t fix what ain’t broke right?
Exploud can also be run with a Choice Scarf and Modest nature, but while he does have more speed, he lacks a lot of power. If you would like to give him more speed without the use of Choice Scarf, Timid is a great nature. Be wary as it does reduce his wall breaking power.
Even though Exploud is a hard-hitter, he still really appreciates support. Because he’s not very fast he really loves Sticky Web support. This means that Galvantula, Smeargle and Shuckle make great partners.
Due to Exploud being a special hitter, he really likes have a fighting-type partner to take care of Blissey and Chansey who would otherwise ruin his sweeping capabilities. Lucario, Infernape and Mienshao makes great partners!
Exploud can also be run with a Choice Scarf and Modest nature, but while he does have more speed, he lacks a lot of power.
Well, I guess this is the end of this week’s KYM, but please stay tuned for next week’s installment! Remember that if you see an Exploud, don’t blindly go into your ghost!
I sure learned something: don’t text and battle, kids! After accidentally choosing 5 pokes out of 6, Keaven was able to KO many of my pokes. But a certain member of my team pulled through and was able to secure me a victory!
Entry hazards sure come in handy! In this rematch, Keaven’s grave mistake was letting my Ferrothorn set up maximum hazards. After that, my Breloom was able to cleanly pick off the remaining members of his team!
And here we have Kev’s third battle against me in the Elite Four!
A while back, Kev earned the Pyro Badge from his third battle against me as a Gym Leader. However, this time he doesn’t manage to beat me on the third try.
The match started off in my favor - I figured that my Ferrothorn lead would be a bit too obvious, baiting the Charizard and leading with my Gyarados instead. After throwing out an Intimidate and living an Outrage, my Mega Gyarados was able to set up a Dragon Dance and OHKO the opposing Mega.
Then came the Sceptile. I knew I could easily bring it down to Focus Sash with a +1 Ice Fang, but I really did not want it getting an Unburden boost so I switched into Ferrothorn to take the incoming grass type attack. Ferrothorn lived a Focus Blast, and managed to set up Stealth Rocks to break the Sash later. Not wanting to go down to the next Focus Blast, I quickly sent out Gengar in case I needed Ferrothorn again. Gengar took a huge chunk out of the Greninja on switch in, and even managed to poison it. Luckily I had saved my Ferrothorn and was able to bring it back in to swallow the Dark Pulse that would’ve brought my Gengar down to its Focus Sash.
Greninja went down to Poison and Aegislash was able to revenge kill my Ferrothorn, but luckily Zapdos was waiting in the wings to come out and KO it after taking a +2 Shadow Sneak, also knocking out the Sceptile.
Kev then sent out the notorious Blissey and I immediately Volt Switched out into Gengar on the predicted Seismic Toss; Blissey can’t really touch Gengar, so Kev proceeded to end the match with a forfeit.
All in all it was a great match, and I can’t wait to battle Kev again.
Battle Code: 9MEG-WWWW-WWW9-L2DKavailable for a limited time
Well it’s Tuesday, and you know what that means, the next installment of KYM! It’s Alec again with a new pokemon that I’ve fallen in love with. This lizard has fantastic coverage, stats and abilities! So without further hesitation, I present to you Heliolisk!
Heliolisk @ Life Orb / Choice Specs
Ability: Dry Skin
EVs: 4 HP / 252 SpA / 252 Spe
- Surf / Focus Blast
- Hidden Power [Ice] / Focus Blast
- Volt Switch
Here is Heliolisk’s staple set. Let’s take a look at his moves. Heliolisk is great because of his fantastic movepool, with access to electric-type STAB in Thunder and Volt Switch being complemented by Surf. Surf hits those ground-types who like to come in on your STAB moves, while Thunderbolt hits water-types and flying-types very hard. This combo is further complemented by your choice of Focus Blast to nail steel- and normal-types or Hidden Power Ice to give the Boltbeam coverage (and murder non-scarfed Garchomps). Volt Switch is in the last slot so you can pivot and/or be apart of a VoltTurn core.
The item choice is preference, really. Life Orb is great so that you can switch your moves up, but be wary of the recoil. Choice Specs makes your little lizard hit hard. Be very careful of ground-types and Lightningrod pokemon is using Specs.
Heliolisk is very versatile and can fit on many types of teams. This is partly due to his great weather options. Dry Skin is perfect for a rain team (or if you want to heal up the LO damage), Sand Veil is fun if you want to try your luck in sand and Solar Power is really fun and hits hards in the sun. Remember to think about the sun recoil is using anything but Sand Veil!
Teammate options include any auto-weather setter, a U-turner and something that can take hits. Especially moves with priority, as Heliolisk has none and is frail.
Heliolisk @ Leftovers
Ability: Dry Skin
EVs: 252 HP / 4 SpA / 252 Spe
- Parabolic Charge
- Surf / Toxic
- Rain Dance
Now this next set may seem odd, but it can be very effective if done correctly. This set is used to abuse the rain in conjunction with Dry Skin. While you’re constantly healing with Parabolic Charge, Dry Skin and Leftovers, you can whittle your opponent down with his STAB move, a rain boosted Surf or Toxic. Substitute is there to keep from getting OHKOd and to annoy your opponents.
This set is very risky, as priority kills you, as well as anything faster. Amoonguss is a pretty good partner as rain helps it’s fire-type weakness, and it can support Heliolisk by being bulky, using Spore and can heal itself with Regenerator.
And there you have it! As I said, I really enjoy using this pokemon and would love if you give him a try! We’ll see you next week with another Know Your Mon!
Hey there, folks! Steel Leader, Dori here with another exciting battle with the challenger Kev! This was quite the close match, but it certainly was one to put down and remember. I had a few lucky plays mixed, I’ll admit, but he had his fair share well-timed predictions. However, his team just couldn’t match up to the power of my Steels in this third round. Guess third time isn’t always a charm heh. Better luck next time, Kev!
The very first challenger to reach the Elite Four, Kev comes back for a second battle after losing against me 4:0 the first round.
This match started off with a good switch and KO in my favor, but quickly went downhill after I made a foolish overprediction and lost my Mega Tyranitar early game to his ridiculously bulky Blissey. I ended up having to sacrifice a lot of my team to whittle down my opponent, but ultimately my Talonflame was able to come in and take out weakened Pokemon.
Aegislash is often a problematic Pokemon to go up against, but at times it can be rather predictable. After seeing the incoming Kings Shield, my Talonflame set up not just one, but two Swords Dances. Hot Wheels then proceeded to pick off Blissey, and Brave Bird Aegislash off the face of the earth; falling only to recoil and ending the match in a close 1:0 with my Scizor still standing.
It was a very intense battle, and I’m looking forward to seeing Kev again at the Elite Four.
Battle Code: PK5W-WWWW-WWW9-K74S available for a limited time
Pat, the Shock Trooper, here to bring you this week’s installment of Know Your Mon!
This week we have the lovely luminescent Lanturn.
Lanturn evolves from Chinchou at level 27 and is a water/electric type. I know what you’re thinking looking at those stats, “Those stats aren’t that great. Why would someone use that in competitive battle?” I’ll tell you about my little gem named Sapphire.
I could’ve picked Rotom Wash (Spoiler: I didn’t want to) instead of Lanturn. I chose Lanturn mainly for its move pool, and the fact that I wanted to see what I could do with her. Turns out, quite a bit actually.
This is the move set and stats that I run on Sapphire;
Moves: Scald (STAB + chance to burn target), Ice Beam ( To deal with Grass and Ground weakness), Dazzling Gleam (More type coverage), and Stockpile (boost up both defenses)
Now you’re probably still not convinced looking at those stats. By using stockpile you boost both defenses by 50% each time up to 3 times. So, if you get all three stockpiles those 108 defenses become 270 each combined with the 200 HP Lanturn can take a hit and deal some damage as well. Not much else to say other than the obvious “Watch out for Toxic” because, who isn’t aware of Toxic these days?
This has been another installment of Know your Mon. Tune in next week for the next KYM done by another one of our leaders.
Long time no see, folks! Steel Leader, Dori here with another battle with challenger Kev! Now, you’ll see that at the beginning of this battle, I wasn’t really doing so hot because of a few unlucky plays. HOWEVER, later on, I do manage to turn the tide of this battle in my favor and win the match in an unexpected turn of events! Just gotta say, I LOVE Mega Mawiles no lie.
I’m back with another Know Your Mon! This week, I will be talking about my favourite regional bird: Staraptor! This pokemon has fantastic coverage, design and stats!
Staraptor @ Choice Band / Life Orb
EVs: 252 Atk / 4 Def / 252 Spe
- Brave Bird
- Close Combat
- U-turn / Quick Attack
This is Staraptor’s bread and butter set. Let’s talk about Staraptor’s strongest hitting move: a Reckless, banded Brave Bird. Due to flying-type moves hitting a good portion of pokemon, this is the move you will tend to be using the most. To compliment the typing, Double-Edge hits those pesky electric-types that come in trying to take a resisted hit. Both recoil inducing moves have the same strength, so no matter which STAB move you use it will inflict the same amount of damage. Close Combats rounds off the moveset perfectly due to it being super-effective on steel- and rock-types! U-turn is a fantastic move to maintain the momentum of the match, while Quick Attack can pick off weakened enemies. A drawback with Quick Attack is that it is very weak, so revenge killing might be better to be left to other pokemon.
Life Orb lets you switch moves at the cost of taking serious damage via recoil and LO hits.
Staraptor is a great team player, being a fantastic wallbreaker. What Staraptor does lack when banded is speed and priority. That’s where the infamous Double Bird core comes into play! Staraptor can easily be paired with Talonflame or Mega Pinsir to help each other wallbreak and give Staraptor some priority support!
This bird also benefits from pokemon who can take hits and/or remove hazards. Bulky or Mega Scizor fits this very well, as does Mega Blastoise! Scizor can add strong priority, can punish those rock-types that come in and has good recovery in Roost! Mega Blastoise can hit on the special side and also hits those rocks!
Staraptor @ Choice Scarf
EVs: 252 Atk / 4 Def / 252 Spe
- Brave Bird
- Close Combat
While still having the same moveset, scarfed Staraptor plays very differently. While the other set aims to smash through pokemon, this set is a great late game cleaner, as well as a pretty good revenge killer. Again, Brave Bird will be your most spammable move, but you may find yourself using U-turn a bit more as the fast momentum is always great! I don’t recommend using Quick Attack as it will stop you from keeping up momentum as well as being a very weak move to be locked into.
This set really likes to be in VoltTurn cores, so pairing it with Rotom-W or Mega Manectric will give you control over the match. Normal Manectric has Lightningrod to absorb electric-type moves aimed for Starpator while Mega Manectric has Intimidate which keeping physical sweepers in check.
Double Bird cores are less effective when using this set due to Talonflame having priority and fire STAB while Mega Pinsir hits harder.
In conclusion, Staraptor is a fantastic pokemon and hits extremely hard. The two sets that I suggested may have the same moves, but are played very differently. I hope you try out both sets and see which playstyle you enjoy the most! (Also you should really try out VoltTurn, super fun!)