This is where you come when you want to challenge the best. You had better be ready because our leaders are all well versed in their respective types! If you manage to win fabulous riches await! Good luck challenger!
Background Illustrations provided by: http://edison.rutgers.edu/
Elite Four Luke v Challenger Kev
The very first challenger to reach the Elite Four, Kev comes back for a second battle after losing against me 4:0 the first round. 
This match started off with a good switch and KO in my favor, but quickly went downhill after I made a foolish overprediction and lost my Mega Tyranitar early game to his ridiculously bulky Blissey. I ended up having to sacrifice a lot of my team to whittle down my opponent, but ultimately my Talonflame was able to come in and take out weakened Pokemon. 
Aegislash is often a problematic Pokemon to go up against, but at times it can be rather predictable. After seeing the incoming Kings Shield, my Talonflame set up not just one, but two Swords Dances. Hot Wheels then proceeded to pick off Blissey, and Brave Bird Aegislash off the face of the earth; falling only to recoil and ending the match in a close 1:0 with my Scizor still standing.
It was a very intense battle, and I’m looking forward to seeing Kev again at the Elite Four.
Battle Code: PK5W-WWWW-WWW9-K74S available for a limited time
- Luke
Image Source

Elite Four Luke v Challenger Kev

The very first challenger to reach the Elite Four, Kev comes back for a second battle after losing against me 4:0 the first round. 

This match started off with a good switch and KO in my favor, but quickly went downhill after I made a foolish overprediction and lost my Mega Tyranitar early game to his ridiculously bulky Blissey. I ended up having to sacrifice a lot of my team to whittle down my opponent, but ultimately my Talonflame was able to come in and take out weakened Pokemon. 

Aegislash is often a problematic Pokemon to go up against, but at times it can be rather predictable. After seeing the incoming Kings Shield, my Talonflame set up not just one, but two Swords Dances. Hot Wheels then proceeded to pick off Blissey, and Brave Bird Aegislash off the face of the earth; falling only to recoil and ending the match in a close 1:0 with my Scizor still standing.

It was a very intense battle, and I’m looking forward to seeing Kev again at the Elite Four.

Battle Code: PK5W-WWWW-WWW9-K74S available for a limited time

- Luke

Image Source

Gym Leader Pat vs Challenger Nick
Pat here once again bringing you another battle. This time against my fellow gym leader, Nick.
Nick, like a few of our leaders, has been challenging the league. During our battle, I did my best to stop him in his tracks. In the end, his Pokemon simply over powered mine.
Congrats to you, Nick
Battle code: K7KG-WWWW-WWW9-ZQFM available for a limited time
image source

Gym Leader Pat vs Challenger Nick

Pat here once again bringing you another battle. This time against my fellow gym leader, Nick.

Nick, like a few of our leaders, has been challenging the league. During our battle, I did my best to stop him in his tracks. In the end, his Pokemon simply over powered mine.

Congrats to you, Nick

Battle code: K7KG-WWWW-WWW9-ZQFM available for a limited time

image source

Gym Leader Pat vs Challenger Elijah
Pat here, bringing you some long awaited battles.
This battle was a rematch against Elijah after he lost to my gym last time.
This time he played better than last time and his Golurk bringing him a win against my team in the end.
Congrats to you, Elijah.
Battle Code: JD3W-WWWW-WWW9-LS7M available for a limited time
image source

Gym Leader Pat vs Challenger Elijah

Pat here, bringing you some long awaited battles.

This battle was a rematch against Elijah after he lost to my gym last time.

This time he played better than last time and his Golurk bringing him a win against my team in the end.

Congrats to you, Elijah.

Battle Code: JD3W-WWWW-WWW9-LS7M available for a limited time

image source

KYM: Week #5

Pat, the Shock Trooper, here to bring you this week’s installment of Know Your Mon!This week we have the lovely luminescent Lanturn.Lanturn evolves from Chinchou at level 27 and is a water/electric type. I know what you’re thinking looking at those stats, “Those stats aren’t that great. Why would someone use that in competitive battle?” I’ll tell you about my little gem named Sapphire.I could’ve picked Rotom Wash (Spoiler: I didn’t want to) instead of Lanturn. I chose Lanturn mainly for its move pool, and the fact that I wanted to see what I could do with her. Turns out, quite a bit actually.This is the move set and stats that I run on Sapphire;Moves: Scald (STAB + chance to burn target), Ice Beam ( To deal with Grass and Ground weakness), Dazzling Gleam (More type coverage), and Stockpile (boost up both defenses)Nature; BoldAbility; Volt AbsorbStats at level.50; HP - 200, Atk - 70, Def - 108, Sp.Atk - 128, Sp.Def - 108, Speed - 87Now you’re probably still not convinced looking at those stats. By using stockpile you boost both defenses by 50% each time up to 3 times. So, if you get all three stockpiles those 108 defenses become 270 each combined with the 200 HP Lanturn can take a hit and deal some damage as well. Not much else to say other than the obvious “Watch out for Toxic” because, who isn’t aware of Toxic these days?This has been another installment of Know your Mon.Tune in next week for the next KYM done by another one of our leaders.~Pat, The Shock Trooper signing out

KYM: Week #5

Pat, the Shock Trooper, here to bring you this week’s installment of Know Your Mon!

This week we have the lovely luminescent Lanturn.

Lanturn evolves from Chinchou at level 27 and is a water/electric type. I know what you’re thinking looking at those stats, “Those stats aren’t that great. Why would someone use that in competitive battle?” I’ll tell you about my little gem named Sapphire.

I could’ve picked Rotom Wash (Spoiler: I didn’t want to) instead of Lanturn. I chose Lanturn mainly for its move pool, and the fact that I wanted to see what I could do with her. Turns out, quite a bit actually.

This is the move set and stats that I run on Sapphire;

Moves: Scald (STAB + chance to burn target), Ice Beam ( To deal with Grass and Ground weakness), Dazzling Gleam (More type coverage), and Stockpile (boost up both defenses)

Nature; Bold

Ability; Volt Absorb

Stats at level.50; HP - 200, Atk - 70, Def - 108, Sp.Atk - 128, Sp.Def - 108, Speed - 87

Now you’re probably still not convinced looking at those stats. By using stockpile you boost both defenses by 50% each time up to 3 times. So, if you get all three stockpiles those 108 defenses become 270 each combined with the 200 HP Lanturn can take a hit and deal some damage as well. Not much else to say other than the obvious “Watch out for Toxic” because, who isn’t aware of Toxic these days?

This has been another installment of Know your Mon.
Tune in next week for the next KYM done by another one of our leaders.

~Pat, The Shock Trooper signing out

Gym Leader Dori v Challenger KevLong time no see, folks! Steel Leader, Dori here with another battle with challenger Kev! Now, you’ll see that at the beginning of this battle, I wasn’t really doing so hot because of a few unlucky plays. HOWEVER, later on, I do manage to turn the tide of this battle in my favor and win the match in an unexpected turn of events! Just gotta say, I LOVE Mega Mawiles no lie.Battle Code: 4DNG-WWWW-WWW9-2BS6Until Next Time!- The Prince of IronArtist

Gym Leader Dori v Challenger Kev

Long time no see, folks! Steel Leader, Dori here with another battle with challenger Kev! Now, you’ll see that at the beginning of this battle, I wasn’t really doing so hot because of a few unlucky plays. HOWEVER, later on, I do manage to turn the tide of this battle in my favor and win the match in an unexpected turn of events! Just gotta say, I LOVE Mega Mawiles no lie.

Battle Code: 4DNG-WWWW-WWW9-2BS6

Until Next Time!- The Prince of Iron

Artist

KYM Week #4

I’m back with another Know Your Mon! This week, I will be talking about my favourite regional bird: Staraptor! This pokemon has fantastic coverage, design and stats!


Staraptor @ Choice Band / Life Orb
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Double-Edge
- Close Combat
- U-turn / Quick Attack

This is Staraptor’s bread and butter set. Let’s talk about Staraptor’s strongest hitting move: a Reckless, banded Brave Bird. Due to flying-type moves hitting a good portion of pokemon, this is the move you will tend to be using the most. To compliment the typing, Double-Edge hits those pesky electric-types that come in trying to take a resisted hit. Both recoil inducing moves have the same strength, so no matter which STAB move you use it will inflict the same amount of damage. Close Combats rounds off the moveset perfectly due to it being super-effective on steel- and rock-types! U-turn is a fantastic move to maintain the momentum of the match, while Quick Attack can pick off weakened enemies. A drawback with Quick Attack is that it is very weak, so revenge killing might be better to be left to other pokemon.

Life Orb lets you switch moves at the cost of taking serious damage via recoil and LO hits.
Staraptor is a great team player, being a fantastic wallbreaker. What Staraptor does lack when banded is speed and priority. That’s where the infamous Double Bird core comes into play! Staraptor can easily be paired with Talonflame or Mega Pinsir to help each other wallbreak and give Staraptor some priority support!
This bird also benefits from pokemon who can take hits and/or remove hazards. Bulky or Mega Scizor fits this very well, as does Mega Blastoise! Scizor can add strong priority, can punish those rock-types that come in and has good recovery in Roost! Mega Blastoise can hit on the special side and also hits those rocks!

Staraptor @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Brave Bird
- Double-Edge
- Close Combat
- U-turn

While still having the same moveset, scarfed Staraptor plays very differently. While the other set aims to smash through pokemon, this set is a great late game cleaner, as well as a pretty good revenge killer. Again, Brave Bird will be your most spammable move, but you may find yourself using U-turn a bit more as the fast momentum is always great! I don’t recommend using Quick Attack as it will stop you from keeping up momentum as well as being a very weak move to be locked into.

This set really likes to be in VoltTurn cores, so pairing it with Rotom-W or Mega Manectric will give you control over the match. Normal Manectric has Lightningrod to absorb electric-type moves aimed for Starpator while Mega Manectric has Intimidate which keeping physical sweepers in check.
Double Bird cores are less effective when using this set due to Talonflame having priority and fire STAB while Mega Pinsir hits harder.

In conclusion, Staraptor is a fantastic pokemon and hits extremely hard. The two sets that I suggested may have the same moves, but are played very differently. I hope you try out both sets and see which playstyle you enjoy the most! (Also you should really try out VoltTurn, super fun!)

-Alec the Abnormal

KYM Week #4

I’m back with another Know Your Mon! This week, I will be talking about my favourite regional bird: Staraptor! This pokemon has fantastic coverage, design and stats!

Staraptor @ Choice Band / Life Orb

Ability: Reckless

EVs: 252 Atk / 4 Def / 252 Spe

Jolly Nature

- Brave Bird

- Double-Edge

- Close Combat

- U-turn / Quick Attack

This is Staraptor’s bread and butter set. Let’s talk about Staraptor’s strongest hitting move: a Reckless, banded Brave Bird. Due to flying-type moves hitting a good portion of pokemon, this is the move you will tend to be using the most. To compliment the typing, Double-Edge hits those pesky electric-types that come in trying to take a resisted hit. Both recoil inducing moves have the same strength, so no matter which STAB move you use it will inflict the same amount of damage. Close Combats rounds off the moveset perfectly due to it being super-effective on steel- and rock-types! U-turn is a fantastic move to maintain the momentum of the match, while Quick Attack can pick off weakened enemies. A drawback with Quick Attack is that it is very weak, so revenge killing might be better to be left to other pokemon.

Life Orb lets you switch moves at the cost of taking serious damage via recoil and LO hits.

Staraptor is a great team player, being a fantastic wallbreaker. What Staraptor does lack when banded is speed and priority. That’s where the infamous Double Bird core comes into play! Staraptor can easily be paired with Talonflame or Mega Pinsir to help each other wallbreak and give Staraptor some priority support!

This bird also benefits from pokemon who can take hits and/or remove hazards. Bulky or Mega Scizor fits this very well, as does Mega Blastoise! Scizor can add strong priority, can punish those rock-types that come in and has good recovery in Roost! Mega Blastoise can hit on the special side and also hits those rocks!

Staraptor @ Choice Scarf

Ability: Reckless

EVs: 252 Atk / 4 Def / 252 Spe

Jolly Nature

- Brave Bird

- Double-Edge

- Close Combat

- U-turn

While still having the same moveset, scarfed Staraptor plays very differently. While the other set aims to smash through pokemon, this set is a great late game cleaner, as well as a pretty good revenge killer. Again, Brave Bird will be your most spammable move, but you may find yourself using U-turn a bit more as the fast momentum is always great! I don’t recommend using Quick Attack as it will stop you from keeping up momentum as well as being a very weak move to be locked into.

This set really likes to be in VoltTurn cores, so pairing it with Rotom-W or Mega Manectric will give you control over the match. Normal Manectric has Lightningrod to absorb electric-type moves aimed for Starpator while Mega Manectric has Intimidate which keeping physical sweepers in check.

Double Bird cores are less effective when using this set due to Talonflame having priority and fire STAB while Mega Pinsir hits harder.

In conclusion, Staraptor is a fantastic pokemon and hits extremely hard. The two sets that I suggested may have the same moves, but are played very differently. I hope you try out both sets and see which playstyle you enjoy the most! (Also you should really try out VoltTurn, super fun!)

-Alec the Abnormal

Source
PG3G WWWW WWW9 L48A
The horror…
Me vs Challenger Kev,
A Staraptor vs a Bug team… This can only go well! And then this Garchomp… Battle well fought by the challenger, now if you’ll excuse me, I’m going scrape what’s left of my team off that Garchomps foot…
Andrew
Bug Leader

Source

PG3G WWWW WWW9 L48A

The horror…

Me vs Challenger Kev,

A Staraptor vs a Bug team… This can only go well! And then this Garchomp… Battle well fought by the challenger, now if you’ll excuse me, I’m going scrape what’s left of my team off that Garchomps foot…

Andrew

Bug Leader


Source

Gym Leader Jacob Parker V Challenger Kiera

Yes you are seeing that correctly. I used a sharpedo pic on a dragon fight. That is because of what happened with sharpedo in this fight. Lets just say I felt more like the psyduck this time around…. Those poor dragons… This was my final fight as the temporary Dragon Gym Leader and unfortunately it ended like the others, in a loss. I hope that fighting them with their rightful owner will be more of a challenge. It was a good plan by my opponent though, cant say it was me messing up, it was her kicking butt.

9VNG-WWWW-WWW9-7NJ6

Gym Leader Nick vs Challenger Elijah ask-the-kingderpsquid
In this battle, both Elijah and I learned that its never good to let anything set up. After I set up hazards, Elijah introduced a new threat! Luckily, Cradily dealt with it perfectly! After that, it was basically a stall match. Then I met NOOT NOOT. NOOT NOOT is a huge threat to everyone, but Bad Veggie dealt with him perfectly! Overall, it was a close match! I really enjoyed that battle!
Battle Code: KBVW-WWWW-WWW9-H3UH
Battle Code available for a limited time!
Artist
- Nick the Grass Grown

Gym Leader Nick vs Challenger Elijah ask-the-kingderpsquid

In this battle, both Elijah and I learned that its never good to let anything set up. After I set up hazards, Elijah introduced a new threat! Luckily, Cradily dealt with it perfectly! After that, it was basically a stall match. Then I met NOOT NOOT. NOOT NOOT is a huge threat to everyone, but Bad Veggie dealt with him perfectly! Overall, it was a close match! I really enjoyed that battle!

Battle Code: KBVW-WWWW-WWW9-H3UH

Battle Code available for a limited time!

Artist

- Nick the Grass Grown

image

Source

Gym Leader Parker V Challenger Kev

This was the second time i had the honor HORROR of fighting Kev and his team of deadly monsters. This time i was able to take out the MONSTER known as Sophia, or at least get it low enough that it didnt come back. After some trades between us there was nothing i could do to take out his Sceptile after he got the sun up and took out kingdra. Sticky webs sure didnt help either. It was a good match all in all though.

 DM7W-WWWW-WWW9-7NYF

-Parker the Tidal Lord

Gym Leader Nick vs Challenger Dean jacememoryadept98
In this intense battle, Dean brought a few of my biggest enemies. In the beginning, it looked like I was about to get swept, but Bad Veggie (my Venusaur), pulled through and secured me a victory! Thanks, Dean!
Battle Code: N3QG-WWWW-WWW9-H4WB
Battle Code available for a limited time!
Artist
- Nick the Grass Grown

Gym Leader Nick vs Challenger Dean jacememoryadept98

In this intense battle, Dean brought a few of my biggest enemies. In the beginning, it looked like I was about to get swept, but Bad Veggie (my Venusaur), pulled through and secured me a victory! Thanks, Dean!

Battle Code: N3QG-WWWW-WWW9-H4WB

Battle Code available for a limited time!

Artist

- Nick the Grass Grown